//
//  LoadingLayer.h
//  Box2dDemo
//
//  Created by Thi Huynh on 9/6/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import "AbstractLayer.h"
#import "MainGame.h"

@interface LoadingLayer : AbstractLayer
{
    CCSprite* _loadingBg;
    CCSprite* _loadingIcon;
    CCLabelTTF* _loadinglabel;
}

-(void)createLoadingWithPos:(CGPoint)pos;

@end
